

For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended. Fixes issue whereby Roach's tail could vanish.Dealing a killing blow now generates the correct amount of Adrenaline.Introduces tweaks to the loot randomization system.Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.Fixes issue whereby it was not possible to obtain certain dye recipes.Fixes issue whereby oil descriptions were not removed from swords.Vimme Vivaldi is now sporting a fresh look.Some tweaks to the game’s GUI were also made, which includes fixes to Steam controller issues, the addition of PlayStation controller prompt icons, and issues where craftable items in New Game+ mode wouldn’t display the correct level requirements.Īdditional fixes to a number of quests have also been made, although we’ll include the full patch notes below so you can see if any missions you’re having trouble with has been tweaked: Patch 1.30 includes a number of notable changes, including giving Vimme Vivaldi a “fresh look”, tweaks to the loot randomization system, and some slight changes to combat. Today, the developer has released patch notes for its upcoming update, patch 1.30, which will launch on PC, PlayStation 4, and Xbox One tomorrow.

CD Projekt Red continues to support its massive, open-world RPG, The Witcher 3: Wild Hunt, with regular updates.
